Valve has rewired Counter-Strike 2’s bomb to make it more spectacular, but potentially less deadly

have huge ramifications. There aren’t many games where the addition of volumetric smoke grenades would be a headline feature. But in CS2’s hyper tense battles, true 3D smoke cover has game changing consequences.

Now, with the advent of Season 5, Valve has made another tiny-yet-huge change. Put simply, it’s changed how the bomb works, giving players more of a chance to survive after it detonates. Valve detailed the changes in a Steam post (via PCGamesN). “Now, when the bomb detonates, an explosive wave of destruction will flow from the bombsite through the map.”

This won’t make much difference if you’re standing close to the bomb, with Valve emphasising that “you’re toast”. However, Valve explains that “the shockwave dissipates around corners and doesn’t go through walls” meaning that a bit of canny positioning will keep you alive after detonation, preserving your precious gear into the next round.

But how will you know if your hiding spot will keep you alive? Well, Valve has thought about that too. As the bomb counts down, your health bar will flash to highlight how much damage you’ll receive in your current position once it goes off. The shockwave effect has been pre-calculated for all defusal maps, which presumably means it’ll be the same each time.

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