It comes as a surprise to absolutely no one that Subnautica 2 has finally surpassed 5 million copies sold. It did sell two million copies in just 12 hours after all. Then, not that long ago, it broke 4 million copies sold, which was excellent for everyone involved except for Krafton. And now its 5 million copies sold coincides with its first major update in early access, 1.1.
The biggest addition from the latest update was the introduction of just a little violence, after masses of players complained about the game’s forced pacifism. You still can’t kill sea creatures though, only bonk them on the head or zap them when they get uncomfortably close.
I played a great deal of the first Subnautica and Below Zero, despite my thalassophobia, and so far Subnautica 2 has lived up to any expectation I had. The only practical issues I had with the early access game so far seem to have been addressed in its 1.1 update.
After exploring all that was available to see, I took to settling in for some good old-fashioned base building, something that has always been a favourite pastime in Subnautica games. After gathering material and saving up silver I managed to make a pretty impressive build, the only thing left to do was make a moon door and a tadpole dock big enough for my two, yes two, tadpoles.