Call of Duty: Black Ops 7 was not the series’ finest hour, but one aspect of the sequel that has gone down well with players is its experiments with matchmaking. For years, players have complained about the effects of skill-based matchmaking (SBMM), which is intended to level the playing field by sorting players into groups of similar skill. But some players claim that SBMM can outright flatten the experience, neutering much of the fun and unpredictability of arena shooting.
Until recently, Activision had tried to convince players of the merits of SBMM. But last year saw a change in attitude from the publisher. For Black Ops 7’s multiplayer, it introduced an “open moshpit” playlist alongside its standard match allocator, wherein skill consideration was “drastically reduced in matchmaking”.
It appears this option has gone down well with CoD players, as Activision has said it plans to carry low-SBMM playlists forward into Call of Duty: Modern Warfare 4. This was revealed in a post on Call of Duty’s official X account, where it explained its broader plans for multiplayer matchmaking going forward.
“Over the past year, we’ve continued to learn a lot about multiplayer matchmaking through player data and community feedback,” the developers wrote, adding that these learnings had been “reinforced” by players’ reception of the releases of Black Ops and Black Ops 2 alongside Black Ops 7. Clearly, it has concluded that open playlists are worth keeping around, as it says. “We’ll continue to offer Open playlists in Black Ops 7, and we’ll also include Open Playlist options in the upcoming Modern Warfare 4 beta.”