Over the past few months, Embark has been pulling some levers behind the scenes to improve Arc Raiders’ matchmaking. Despite the devs previously saying matchmaking wasn’t “binary,” it didn’t feel like that in practice. My solo lobbies were peaceful walks in the park, while trio lobbies were much more violent.
From these experiments, “one change has stood out with the community,” Embark explains in a new blog outlining changes. That being, “defending yourself is no longer treated the same as starting a fight.”
At launch, fighting back against aggressors would, for some reason, contribute to your playstyle profile, so to speak. In a mythbusting update at the end of May, defending yourself was finally changed so that it mattered less than initiating the fight, but it was still considered aggression.
In today’s update, 1.39.0, defensive PvP no longer has any impact on your matchmaking tendencies: “Only the fights you choose to start will influence your playstyle estimate, and defending yourself won’t affect it at all.”