The Coalition is finally talking about the multiplayer half of Gears of War: E-Day, and its pitch is a bit different from other big-budget multiplayer shooters of the moment.
As I talked about in my hands-on preview that went up today, E-Day multiplayer is split between Horde Siege (PvE) and Versus (PvP). Both formats were fun, and I was pleasantly surprised by how 2007 everything feels—classic arena modes, mirrored loadouts, and light customization.
I speculated that The Coalition might be making an ‘anti-live-service’ game, and now that I’m reading the studio’s own words about multiplayer, the stated vibe of E-Day is literally “return to old school.” The Coalition is not holding back regarding its progression and cosmetics plans, especially.
“Remember the good ol’ days when you bought a game and you could unlock all the customization items just by playing because you already bought the game? Us too! So, when it comes to growing your own collection of customization items in E-Day, we’ve taken a more old-school inspired approach,” a multiplayer deep dive blog reads.