That GOG gloss-up of Thief is an excellent way to play the game until we get the Nightdive remaster

Two weeks ago I came to you with news that Thief: The Dark Project (and its expanded version, Thief Gold) were getting a sort of pseudo-remaster courtesy of GOG, ahead of its official Nightdive remaster coming this winter. My sentiment at the time could be summed up as: hey, this is cool.

Well, I’ve now played a chunk of GOG’s dolled-up Thief, and my sentiment can now be summed up as: hey, this is cool.

No, really. I’ve spent a bit of my workday going through Thief’s opening Bafford’s Manor mission, and I’m genuinely impressed by how well a technically un-remastered version of Thief holds up in the big ’26.

It’s not radical—you’ll have to wait for Nightdive’s effort for your proper bells and whistles—but it is remarkable. There’s a lot to be said for having a version of Thief you can just boot up and play, in modern resolutions on modern systems, and with startlingly well-integrated controller support, of all things.

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