Google’s AI Studio lead has vibe coded a port of Command & Conquer for iOS

As of a few days ago, Anthropic deployed its Claude Fable 5 AI model after the US temporarily restricted access. Now it has already been used to port the 2003 video game Command & Conquer: Generals – Zero Hour to iOS. It seemingly needed the source code, previous ports, and some human tweaking to get running.

This is according to the lead of product and design at Google AI Studio, Ammaar Reshi, who announced the port on X on July 4. Reshi says this specific port “had a chain of giants to stand on” because it used previous port efforts and modernisations. It is a direct fork of The Super Hackers’ Linux and macOS build of the game.

What is unique about this specific port is that it gets the game running on iOS specifically, and even comes with unique touch controls like tap to select, drag to create boxes, and long press to deselect. Even though it uses plenty of work by other teams, it seems like an impressive effort in itself.

If you’re looking to play the game for yourself on iPhone or iPad, you can do so with the GitHub page now. You will need your own copy of the game, though. Notably, it runs in the real engine and runs natively on Apple devices, so it’s not a glorified emulator.

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